FOLLOW US ON:
GET THE NEWSLETTER
CONTACT US
‘Killing Time at Home’: A dark tale of our disposable world

image
 
I greatly admire Neil Coslett‘s award-winning animation Killing Time at Home from 2003, it’s a dark little tale that stays with you long after viewing. Originally produced by Nicola Black as part of the Mesh scheme, which Blackwatch Media ran for Channel 4 television in 2000 and 2007, producing 27 new digital animations that were shown on TV and at film festivals. It would be good to see Black kick-start a scheme like this again, and hopefully have Coslett make a follow-up to his superb wee film.
 

 

Posted by Paul Gallagher
|
06.22.2012
06:59 pm
|
Nicola Black: Mesh Digital Animation

image
 
Mesh was a digital animation scheme that brought together a diverse range of talented, young animators, who created twenty-seven award-winning works between 2000-07. Produced by Nicola Black, in conjunction with Channel 4 and Nesta, Mesh was a neat idea, one that is typical of Black’s imaginative and uniquely original approach to program-making

It was also the kind of series that benefited TV, as it allowed anyone to submit an idea, script and storyboard for consideration, out of this a short list was drawn-up, from which 4 animators were chosen to develop and make their films. The scheme also involved seminars and courses, where the animators worked with established film-makers and script-writers to develop their projects.

Amongst the animators were Grant Orchard, whose Welcome to Glaringly was voiced by Little Britain’s Matt Lucas; James Merry who went onto work on Monkey Dust; Darren Price, who animated the true story of a bear who loved vodka; Yasmeen Ismail who made a simple animation about size and shape before going on to form Sweetworld and Rhumbaba: John Butler who created his clever, idiosyncratic consumerist fable; Stephen Cavalier who crafted a homage to 1950s sci-fi; and Neil Coslett, whose Killing Time at Home was used by Placebo as a back projection on their recent tour. All of have gone on to bigger and better things, but Mesh was where it all started. Here is a small selection of some of these animations.
 

 
Five bonus ‘Mesh’ animations after the jump…
 

READ ON
Posted by Paul Gallagher
|
10.20.2010
07:23 pm
|