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Blood, guts, and guns: The indie film ‘Bad Girls’ will blow your fuse!


‘BAD GIRLS’ poster designed by artist Corinne Halbert.
 

South Carolina-based filmmaker Christopher Bickel’s first film, the widely praised The Theta Girl, was released three years ago.  Bickel recently unleashed a trailer for his second film, Bad Girls. The pandemic’s effects changed everything for everyone, but thankfully, with many of his original cast and crew from The Theta Girl, the film is on target to see the light of day in 2021. When the trailer was released, Bickel launched an Indiegogo page to help raise a modest amount of funds to help cover some of the film’s costs, which had a budget of 16K. The response was enthusiastic and, to date, has raised just over $10K. This does not include the cost of distributing Bad Girls, as in Bickel’s own words, they intend to stay true to their “DIY punk rock roots.” Here’s a bit from Bickel’s Indiegogo page that echoes this sentiment and helps give you a little insight as to what you can expect from Bad Girls:

“Citing influences as diverse as Jack Hill, Russ Meyer, Gregg Araki, R. Kern, David Lynch, Monte Hellman, Sam Peckinpah, John Waters, and Robert Downey (Sr.), we have crafted a vision more than just the sum parts of those influences. More than anything, it was probably the get-it-done-cheap lessons of Roger Corman that were the guiding light of this picture. This is a punk rock demo tape of a movie made for people who love punk rock demo tapes and movies.”

If you’re nodding your head because you too love punk rock demo tapes and movies, I get it because I love both of those things too. Also, if Christopher Bickel’s name is familiar to our Dangerous Minds regulars, he spent a few years here as a popular contributor. Since Christopher and I go back a bit, I called him (yes, on the phone) and had a chat about Bad Girls. Who knew it would be so much fun to pick the brains of someone who likes to blow brains up on screen? Well, I did.
 

The bad girls from ‘Bad Girls’ left to right are, Shelby Lois Guinn, Morgan Shaley Renew, and Sanethia Dresch.
 
DM: When an art form is censored, that inevitably creates an underground movement. Your first film, The Theta Girl, utilized a few perceived cinematic “taboos” such as full-frontal nudity and nude scenes with people of all sizes and colors. As the leader of a collective of creative people working to subvert the norm, what did you do in Bad Girls to keep that vibe going?

Christopher Bickel: I don’t think there are any taboos left—everything’s been done. When you’re creating something new, you’re drawing from ideas you’ve seen before. If there is anything about this movie that sets it apart from anything else, it’s a different reconstitution. There are some elements that may shock people, but it’s presented in a unique way.

DM: The response to the PR for Bad Girls has been exciting to watch. Tell me a little about some of the artists you used to create posters and other artifacts for the film, and how some of their bold visuals were incorporated.

Christopher Bickel: We got really lucky with (poster artist) Ethan Hanson, as he was just a guy I knew from Columbia who was making films, and eventually moved to the West Coast to be a graphic artist. His short film The Checkout Line blew me away and it’s where I really fell in love with the acting of Jonathan Benton, who I ended up casting as “Rusty” in Bad Girls. Hanson’s portfolio is jaw-dropping and his work on the Bad Girls art gives me a Michael Mann vibe. After seeing The Theta Girl, we got together, and I offered him some creative advice, and I think contributing his artwork to Bad Girls was his way of saying thanks. It also makes Bad Girls look like “an actual real movie.” I was introduced to Corinne Halbert by Christina Ward of Feral House and I just fell in love with her work instantly. It really captures the anarchic spirit of the film.
 

‘Bad Girls’ poster by artist and filmmaker Ethan Hanson.
 
DM: You and your crew came up with some creative, special effects for Bad Girls. I’m wondering if you might have any behind-the-scenes stories to share about the effects you created for Bad Girls. Kind of like along the lines of when Dan O’Bannon paid bonuses to members of his The Return of the Living Dead crew if they would eat calf brains to help increase the authenticity of the zombie scenes?

Christopher Bickel: Well, I knew I wanted a baby to be “accidentally” blown up with a shotgun in Bad Girls so I was trying to figure out how to actually do that. Then I remembered the scene from David Cronenberg’s 1981 film Scanners when they blew up the first scanners’ head (played by unfortunate Canadian actor Louis Del Grande). They eventually figured that getting that kind of effect would need use of a shotgun. So we did the same thing, and I insisted on doing that stunt myself. There’s a definite danger element in a stunt like that. I set up a barrier and cleared the set and we did it. I believe you need to have those “what did I just see?” moments in a film around every ten minutes.

DM: You took on a lot of responsibility with The Theta Girl beyond directing it, such as the film’s cinematography, some of the sound/music, the arduous process of editing and providing some of the funding for the film. What was the scope of your “job” this time around?

Christopher Bickel
: In a way, I did way more this time. I didn’t write The Theta Girl. But this one I did co-write with Shane Silman. One thing I learned was it is hard to direct and shoot at the same time. You’re either paying attention to the frame or the performance and if you’re too involved with one you’re not paying attention to the other. For Bad Girls, I was running a second camera next to my director of photography, Stephen Nemeth, the entire time so we could capture two different angles. So I ended up in the same boat I was in with The Theta Girl—doing too much. I always try to follow the Roger Corman lesson, which I believe is something like “do whatever you have to do to get things done in the time you have.” So most times that means wearing a lot of different hats.

DM: You had over sixty cast and crew members working on The Theta Girl. Did many of them return to work with you on Bad Girls?

Christopher Bickel: Yeah. At least four actors from Theta Girl returned for this one. I like the idea of having a John Waters “Dreamland” sort of group who come back to work on each project.

DM: Did you actually destroy actor and co-writer of Bad Girls’ Shane Silman—as Danny Lucifer’s—house? I have to know!

Christopher Bickel: The place that played the part of Danny’s house was filmed using three different houses. Two different interiors and one exterior location. We lit a controlled fire that appeared to burn in a house but wasn’t in an actual house. So, technically that’s four locations. We shot the exteriors of the police siege in the front yard of one of our producers, Stephan. His neighbors were… not too happy. I was actually hoping they would call the cops because I needed a shot of some cop cars!

If this all sounds pretty great to you, then you clearly appreciate films with a penchant for bloodshed and roving female gangs out for blood. To learn more about Bad Girls or to help support the film (which will get you some very cool campaign presents, like signed Blu-rays, a t-shirt featuring artist Corinne Halford’s incredible Bad Girls design or more, visit the Bad Girls Indiegogo page. In the meantime, take enjoy some of the stills and promotional images for the film, then turn up your speakers and set up a splash guard while you check out the trailer for Bad Girls!
 

(Above and below) Two vintage-looking ‘Bad Girls’ lobby card done by director Christopher Bickel.
 

 

The festive-sounding fictional punk band Christmas Tits from ‘Bad Girls.’
 

A still from ‘Bad Girls’ featuring director Bickel as a cop. The film also features several classic cars from Gate Keeper Corvette Gasser owned by Rob Tansey and Shauna Morgan Brown. The pair also did the stunt driving in ‘Bad Girls.’
 

Bad Girls SMASH!
 

Actress Sanethia Dresch in action.
 

Actress Morgan Shaley Renew in a still from ‘Bad Girls.’
 

The ‘Bad Girls’ trailer

Previously on Dangerous Minds:
The killer unreleased score for the 1982 low budget slasher film, ‘Unhinged’
Indie film ‘I Declare War’ is a teenybopper ‘Apocalypse Now’
Brains not fists: Director Khalil Joseph and Shabazz Palaces salute classic black indie film
‘She’s a Punk Rocker UK’: Watch the documentary on England’s female punk pioneers

Posted by Cherrybomb
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11.19.2020
08:51 am
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Make your first feature film for $10K or less with no regrets
10.30.2017
09:08 am
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If it’s ever been your dream to produce a feature film, the good news is it’s easier and cheaper than ever. In fact, I just did exactly that and I’d like to share some thoughts and experiences on the process with any first-time would-be filmmakers out there looking to get started. I’m talking about doing it on the cheap.

First, a bit of background: I’ve always wanted to make movies. When it came time to go to college I couldn’t afford to go to a fancy film school, so I studied Media Arts at the local university. The degree I received was, in practicality, fairly worthless, and my college experience, if anything, dissuaded my interest in film. The curriculum pushed students toward industrial videos and commercial work—and that held no interest for me at all. I got out of college and, instead of going to Hollywood to gofer coffee for actors and execs on movie sets, I opened a record store.  Records are my other great love. And so I have worked in record stores ever since, for twenty years, with the idea still always in the back of my mind “one day I’m gonna make movies.” Until, finally, one day I realized that I wasn’t getting any younger and it was time to either shit or get off the pot.

There were two catalysts that ultimately resulted in me producing and directing my first feature (which I just completed this month). The first was the inspiration of a filmmaker in my hometown named Tommy Faircloth who had made a horror feature called Dollface in 2014 for under $10,000. Citizen Kane, Dollface was not, but it looked and felt enough like a “real movie”  to get me really excited about what one could be capable of on an extreme micro-budget. The second catalyst was my friend David Axe, a war journalist and would-be screenwriter expressing some frustration over breaking through in Hollywood. My thought at the time was “if I’ve always wanted to make a movie, and you’re trying to get your words on the screen, and if our friend Tommy can make a movie for less than $10K, then what are we waiting for? Why don’t we just get our act together and make a movie?”

We entered into “our first feature” looking at it as a “learning exercise” and I think this is an important attitude to have. Your first movie is bound to have a lot of mistakes, but you can look at the overall project as a success if you learn from any mistakes made. It doesn’t necessarily have to be good... it just has to be.

Ultimately, we decided that we were going to make a movie to learn how to make a movie and the only unbreakable rule we set for ourselves was “no matter what, no matter how disappointed we might possibly be with the end result, we have to FINISH THE PROJECT.” In hindsight, that was the perfect gameplan. If you know that finishing is a foregone conclusion, then that frees you up to concentrate more on the details of getting to that finish line. Ultimately, I ended up with very few disappointments in our completed product outside of some intermittently imperfect framing, lighting, and audio. If you go into the project with this attitude then the only way to fail is to do nothing.

And so David and I moved forward, brainstorming the things we could afford to put into a movie as far as locations, actors, and effects go. You have to use locations you can access for free. You have to have a small cast—ours was probably too big.

We made an “Exploitation 101” laundry list, informed by the entire history of low-budget cinema, of items to include in our feature to make up for the fact that our film would have no name actors and would likely suffer from dodgy production value.

If you are looking to make your first no-budget feature, I highly recommend going the genre route… particularly horror. Horror fans are extremely forgiving of production quality and non-professional acting as long as the story is interesting. For us, it helped that my favorite movies are essentially horror and exploitation films ANYWAY, but it’s a hell of a lot easier to find an audience for a cheapo slasher flick than it is for a cheapo rom-com.  Without going into great detail about our list, essentially we were looking at some form of sex, violence, or general strangeness at least every five script pages. If you don’t titillate your audience every five minutes, they are going to start to notice, say, how shitty your lighting is. I mean, they’re going to notice that anyway, but they are much more forgiving if they are constantly distracted from it.

From that list, David wrote the script for our first feature, The Theta Girl, a psychedelic horror revenge story.
 

 
Our story contained all of the “Exploitation 101” elements we had laid out, but it also attempted to subvert some of those tropes. We also made sure it passed the Bechdel Test— because movies should do that anyway (though, to be fair, the horror genre as a whole tends to be better about this than most other genres).

One thing that was important to us, and I will offer this as a bit of advice to new filmmakers: make a film that can be categorized as a genre film, but DO NOT remake shit people have already seen. A $10,000 version of Friday the 13th is not only unnecessary, but it’s likely to be boring, and it certainly won’t win you any word-of-mouth unless you are able to go way-the-fuck-over-the-top with the kills. The best thing you can do as a new filmmaker, working under the duress of a microscopic budget, is to make a film that’s sort of like other things that people already enjoy, but also totally fucking different from everything else. Granted, this isn’t the easiest thing in the world, but no matter what your budget is, imagination is free (unless you’re paying a screenwriter—but if you can afford to do that, then why are you reading this?)

So what did we do next? What should you do next once you have an entertaining story ready to go? We brought in people to work and made the decision to pay everyone on our production. Not much, mind you… but enough to make it worthwhile for actors and crew to show up on set. Now you could (and a lot of people do) make a film with an all-volunteer cast and crew, but I am going to tell you from my first-timer experience that unpaid people will quit the first day that everything sucks… and you will have plenty of days where everything sucks. I’ll get more into this later, but making movies is really, really, really, really fucking hard.

I suggest paying a day rate to your cast and crew and have them sign a contract stating that they will be paid at the end of production for all days worked, but the contract becomes void if they quit before the end of production. This contract is assurance that the crew members will be paid, but also your insurance that the actors won’t bail on the project after you have 3/4 of the thing shot. Make meticulous records of days worked. Treat everyone fairly. Pay them as soon as you wrap shooting. We paid a flat $50 a day for every actor and crew person. This is admittedly jack-shit, but it was what we could afford and just enough to keep everyone motivated.

Having made that decision to pay or not to pay (PAY THEM!), you can then do a casting call and find some crew. Working on a mega-low budget means you will probably be hiring inexperienced crew who are looking to learn. Give them the opportunity to learn with you and allow them some room to fuck up with you.

Paying everyone meant that we were going to be spending a bit more than we had originally thought when the script was written. In hindsight, our script was rather (as one filmmaker friend delicately put it) “ambitious,” and probably a bite bigger than we had any right chewing.

Full disclosure here, it actually cost us $14,000 to make The Theta Girl, but had I known then what I know now, with better planning, we could have easily brought it in at $10K. Unfortunately, without ever having made a movie, there’s no real way to know how to plan your shooting days until you’ve actually done it. We ended up spending much of our budget paying multiple actors and crew members for multiple days that could have been more efficiently scheduled. My advice to new filmmakers on this front is: read as much as you can about pre-production. Plan for EVERYTHING. Think of every possible contingency. Storyboard everything. Create shotlists that you will stick to during production. Assume low-paid actors are going to be late a lot and have someone on your team whose job it is to pleasantly harass and wrangle them into being where they are supposed to be when you need them.

Knowing that money was likely to be extremely tight, we decided to do a crowd-funding campaign for our project. Now, in general, I’m not a huge fan of crowd-funding campaigns, but there is a way to do them “right” and, in retrospect, I think the crowd-funding campaign is a really smart idea beyond money generation. First of all, don’t be an entitled asshole with your campaign. No one owes you anything for “being cool” or making something that only you think is “awesome.” The best way to manage your campaign is to “pre-sell” your film or items related to your film. You can also “sell” roles and production credits. If people believe in your project, they will be more than happy to contribute. How will they believe in it? You must demonstrate that you are serious and capable, and that can take a bit of convincing. For us, having never made a movie before, the big looming question was “how do we demonstrate that we are capable of doing this?” It’s not like I had a showreel. I’d never made a movie before. Ever.

So what we did was this: We made a trailer for a fake movie in order to demonstrate that we could operate our gear and edit something together into a cohesive and entertaining form. This fake movie trailer also served the immeasurably benefitting purpose of allowing us to work with the actors we had just cast and the crew members we brought on board. It was also a good dry-run at learning how to direct and edit on a smaller scale before jumping totally into the deep end of a 90-minute feature head-first. It allowed us to make sure none of our hires were flakes or divas (they weren’t!). We decided to make a trailer for an imaginary movie INSTEAD of a direct trailer to The Theta Girl because we wanted to keep some element of mystery as to what our feature was going to be.

Continues after the jump…

READ ON
Posted by Christopher Bickel
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10.30.2017
09:08 am
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